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Glitched Worlds

From Growtopia Wiki

Glitched worlds are worlds in the game where there are something unusual and abnormal in the worlds. These can be bedrock broken, size, etc.

Intentionally-Modified Worlds

The worlds listed below are worlds for its own name that were modified by the developers.

World Name World Owner Glitch Details Additional Details
FUCK HACKER Tallest world, with dimensions 50 by 150. Renamed from BOLAHOTEL
TINY QueenEzriel Smallest world, with dimensions 50 by 30. None.
WIDE SydeFX Longest world, with dimensions 200 by 40. The world owner is permanently banned from the game.
NASDAQ WOSHIPAUL Biggest world, with dimensions 160 by 100. Renamed from BIG. The world owner is permanently banned from the game.

fuck fuck

Additional Notes

  • Worlds with Gems in Bedrock are common and are a result of Moderators who walk through Bedrock wearing a Sack O' Joy. Some Gems in Bedrock are a result of them being spawned in to celebrate a World Of The Day.
  • Worlds with Water Buckets in Bedrock are a result of Beach Blasted worlds during SummerFest 2014 which accidentally spawned Water Buckets in the wrong places. It was later patched.
  • Worlds with painted Bedrock and Main Doors were due to people being able to paint them through a glitch involving painting items and moving the Main Door to the painted area. As a result, the Main Door and the Bedrock below would be painted.
  • Most worlds with broken Bedrock was due to a bug which allowed players to break Bedrock very early on in the game. The servers were shut and all the worlds were manually repaired. Some places still exist where Bedrock is still broken.
  • Some additional Bedrock glitches are found in pre-glitched worlds (dating back to 2013) which allowed players to add Bedrock using a Door Mover if they had one glitched Bedrock. The Bedrock is still possible to add using a Door Mover to this day.
  • Worlds containing Public Lava were intentionally added by the developers during the Player Appreciation Week's SUPERMODDANCEPARTY.
  • Worlds with unstacked items (i.e. lots of Dirt stacked on one tile without being grouped) are a result of the feature not being introduced very early in the game. The same goes for unstacked Gems.
  • Worlds with more than 20 Giving Trees (20 is supposed to be the maximum) are a result of players placing them in worlds which were not locked with a World Lock. This was later patched.
  • Worlds with World Locks or Diamond Locks in Vending Machines or Display Blocks are a result of players being able to do so when the items were first introduced into the game. This was later patched.
  • Worlds which have zombie immunity without a Zombie Jammer are because worlds were given automatic zombie immunity if they won World Of The Day, regardless of whether they had a Zombie Jammer or not. This effect is now no longer being given out anymore.
  • On the 31st of October, 2015, worlds which had edited text on the Main Door was reset to EXIT when the world loaded. Some worlds had edited text on their Main Doors, however, they now no longer exist.