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Blocks/Checkpoints

From Growtopia Wiki
Revision as of 15:51, 30 April 2025 by Vijuki (talk | contribs) (Created page with "'''Checkpoints''' are non-solid foreground blocks which acts as where the player respawns after dying. After going through a Race Start Flag and then through a Race End Flag, all checkpoints will be reset and the player would respawn at the Main Door on death. The same goes with the Challenge Timer and /kick, /kickall command. <dpl> category = Checkpoints uses = Template:Item include = {Item|Table/ItemDescription} orderm...")
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Checkpoints are non-solid foreground blocks which acts as where the player respawns after dying. After going through a Race Start Flag and then through a Race End Flag, all checkpoints will be reset and the player would respawn at the Main Door on death. The same goes with the Challenge Timer and /kick, /kickall command.

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