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User blog:LightSwitch/Guide to the Item Infobox

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Revision as of 02:58, 14 December 2016 by LightSwitch (talk | contribs) (Blog post created or updated.)
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Guide to the Item Infobox



If you are confused on how to fill up the blank spaces in the template, {{Item}}, then you have come to the right place.

This guide only covers the advanced parameters of the template. This includes:

  • editableType (Properties)
  • actionType (Category)
  • spreadType (Texture Type)
  • clothingType (Clothing Type)
  • collisionType (Collision Type)
  • hardness (Hardness)
  • growTime (Grow Time)
  • seedStyle (Seed Style)
  • seedColor (Seed Color) and overlayColor (Overlay Color)

editableType (Properties)

Input
Output
1 Multi Facing
2 Wrenchable
4 No Seed
32 No Self-use
64 No Shadow
128 World Locked Only
512 No Destroy
2048 Random Fruits
4096 Public
8192 Render Top
16384 WinterFest Item
32768 Untradable

How does it work?
Simple Mathematics. If you want the properties to display, let’s say, No Seed and Untradable, you add their input numbers together.

4 (No Seed) + 32768 (Untradable) = 32772 (No Seed + Untradable)

It is possible to display all properties at once by adding all their input numbers together, but no item in existence has all of the properties.



To be continued.