Rickety Door
From Growtopia Wiki
More actions
https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png Rickety Door (Rarity: 40)
Finally, your chance to escape this haunted house! Wrench the door to set the destination.
PropertiesThis item has special properties you can adjust with the Wrench.
Data| Type | https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png Door - Foreground |
|---|---|
| Chi | https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png Earth |
| Texture Type | https://cdn.growtopiawiki.com/uploads/5/54/TextureTypeSprite.png Single |
| Collision Type | https://cdn.growtopiawiki.com/uploads/e/e2/CollisionTypeSprite.png No Collision |
| Hardness | https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png 6 Hits https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png 5 Hits Restores after 5s of inactivity. |
| Seed Color | https://cdn.growtopiawiki.com/uploads/9/9c/SeedSprites.png #4F573D #E1D409 |
| Grow Time | https://cdn.growtopiawiki.com/uploads/e/e5/TreeSprites.png 18h 6m 40s |
| Default Gems Drop | https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png 0 - 11 |
https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.pnghttps://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png Red
https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.pnghttps://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png Yellow
https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.pnghttps://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png Green
https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.pnghttps://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png Aqua
https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.pnghttps://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png Blue
| https://cdn.growtopiawiki.com/uploads/8/8f/ItemSprites.png Rewards of Sacrifice |
|---|
| Sacrifice any item with a rarity of 40 or above to Growganoth. |
The Rickety Door is an unsplicable non-solid door foreground block which was added as part of Halloween Week 2016.
Function
As a door, the Rickety Door can be entered (via punching) by a player, moving them instantly to another tile. A block with an ID must first be placed on the tile for this to work.