Locke The Salesman: Difference between revisions
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" ''22 March 2015: Today, Growtopia is being paid a visit by Locke The Traveling Salesman! He comes once a day a month to hawk his fabulous wares, though this time he will stick around a day and a half to introduce himself. "'' | " ''22 March 2015: Today, Growtopia is being paid a visit by Locke The Traveling Salesman! He comes once a day a month to hawk his fabulous wares, though this time he will stick around a day and a half to introduce himself. "'' | ||
'''Locke The Traveling Salesman''', or '''Locke''', was implemented into the game on 22 March 2015 to tackle the issue of the inflation of [[World Lock|World Locks]] in the game, as well as to introduce new | '''Locke The Traveling Salesman''', or '''Locke''', was implemented into the game on 22 March 2015 to tackle the issue of the inflation of [[World Lock|World Locks]] in the game, as well as to introduce new stuff. | ||
When '''Locke''' spawns in a world, 500 random players will get a special broadcast, '''"<font color="EAE200">Locke has stopped by the world <world name>! Go buy stuff from him!</font>"''', indicating that he is in a world. He stays in a world for '''10 minutes''' before going to another one. | When '''Locke''' spawns in a world, 500 random players will get a special broadcast, '''"<font color="EAE200">Locke has stopped by the world <world name>! Go buy stuff from him!</font>"''', indicating that he is in a world. He stays in a world for '''10 minutes''' before going to another one. | ||
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== Patches and Updates == | == Patches and Updates == | ||
* On 29 February 2016, there was a major balance patch in the game. One of the patches was that the price of [[Megaphone]]s were increased from 10 [[World Lock]]s to 20 [[World Lock]]s. The goal was to decrease the broadcast activity in the game. | * On 29 February 2016, there was a major balance patch in the game. One of the patches was that the price of [[Megaphone]][[Megaphone|s]] were increased from 10 [[World Lock]][[Megaphone|s]] to 20 [[World Lock]][[World Lock|s]]. The goal was to decrease the broadcast activity in the game. | ||
* On 18 March 2016, [[Hamumu]] made a [http://www.growtopiagame.com/forums/showthread.php?318036-Locke-is-stepping-it-up!&highlight=Locke+visits+month post] regarding of Locke's schedule. Locke now comes twice a month, once in the first half of the month, and another in the second half of the month, instead of once a month. | * On 18 March 2016, [[Hamumu]] made a [http://www.growtopiagame.com/forums/showthread.php?318036-Locke-is-stepping-it-up!&highlight=Locke+visits+month post] regarding of Locke's schedule. Locke now comes twice a month, once in the first half of the month, and another in the second half of the month, instead of once a month. | ||
Revision as of 12:22, 30 November 2016
" 22 March 2015: Today, Growtopia is being paid a visit by Locke The Traveling Salesman! He comes once a day a month to hawk his fabulous wares, though this time he will stick around a day and a half to introduce himself. "
Locke The Traveling Salesman, or Locke, was implemented into the game on 22 March 2015 to tackle the issue of the inflation of World Locks in the game, as well as to introduce new stuff.
When Locke spawns in a world, 500 random players will get a special broadcast, "Locke has stopped by the world <world name>! Go buy stuff from him!", indicating that he is in a world. He stays in a world for 10 minutes before going to another one.
Appearance
Locke wears a Pink Fedora, Distinguished Grey Hair, Pink Suitcoat, Fancy Pants and Pencil Mustache. He has a tanned skin tone.
Uses
Locke will trade you some items for some locks while also answer some of your questions (Item names, Old Gertie, etc.)
Available Trades
Patches and Updates
- On 29 February 2016, there was a major balance patch in the game. One of the patches was that the price of Megaphones were increased from 10 World Locks to 20 World Locks. The goal was to decrease the broadcast activity in the game.
Trivia
- Upon entering Locke's menu, he gives a comment on how many locks the player currently has in his backpack.
- When you enter a world that Locke is in, a message will appear, saying, "Locke is currently in this world hawking his fabulous wares!"
- When Locke leaves the world, a message will appear, saying, "Well, I wouldn't be much of a traveling salesman if I didn't travel. I'll see you guys later!"