Growtopia/Removed Content: Difference between revisions
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==Items== | ==Items== | ||
===Lock=== | ===Lock=== | ||
Lock, as its name might suggest, was a solid [[Lock (block category)|lock]] foreground block which was an early template for locks in the game. This item was scrapped from the game in its beta stage. It seemingly behaved in a similar manner to the [[Huge Lock]], and had the same design as well. | Lock, as its name might suggest, was a solid [[Lock (block category)|lock]] foreground block which was an early template for locks in the game. This item was scrapped from the game in its beta stage. It seemingly behaved in a similar manner to the [[Huge Lock]], and had the same design as well. | ||
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setup_seed|111|seed1|5|seed2|71|seconds_to_bloom|0|max_fruit|0|bg_color|0,0,0,0|fg_color|0,0,0,0| | setup_seed|111|seed1|5|seed2|71|seconds_to_bloom|0|max_fruit|0|bg_color|0,0,0,0|fg_color|0,0,0,0| | ||
</pre> | </pre> | ||
===A Burglar=== | |||
{{Main|A Burglar}} | |||
'''A Burglar''' was a solid SFX foreground block which was added as part of the GROWTECHPHARMA [[Worlds|world]] event on May 16, 2013, a day before the addition of [[Zombie Defense Pack]]. When a player [[Punching|punched]] the block, it played a hurt animation and said, "''Ow, Stop!''". | |||
The item was completely overwritten by [[Tombstone]], along with its data and sprite. Its sound effect is now played only when an [[Awkward Friendly Unicorn]] is punched. | |||
<gallery bordersize=none> | |||
A Burglar Sprites.png|The textures of A Burglar | |||
V9844.png|A Burglar, as could be seen in the world GROWTECHPHARMA | |||
</gallery> | |||
==References== | ==References== | ||
Revision as of 02:02, 4 December 2021
Since the development of Growtopia began, there has been a lot of content added to the game that can no longer be accessed by any means, except by going through old archives.
This page documents only removed content that is currently not in the game.
Items
Lock
Lock, as its name might suggest, was a solid lock foreground block which was an early template for locks in the game. This item was scrapped from the game in its beta stage. It seemingly behaved in a similar manner to the Huge Lock, and had the same design as well.
The item was completely overwritten by Portcullis, along with its data and sprite.
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Accessing another player to the Lock
Below is a piece of text from item_definitions.txt, a file that was included in certain older builds of the game, indicating that Lock once existed in the game:[1]
add_item|60|Lock|TYPE_LOCK|MATERIAL_WOOD|VISUAL_EFFECT_NONE|STORAGE_SINGLE_FRAME_IN_TILESHEET|0|0|tiles_lock.rttex|0|0|TILE_COLLISION_SOLID|10|5| setup_seed|61|seed1|0|seed2|0|seconds_to_bloom|0|max_fruit|0|bg_color|0,0,0,0|fg_color|0,0,0,0|
Painting: Dink On Fire
Painting: Dink On Fire was a background block which was scrapped from the game in its beta stage. Its sprite featured the protagonist of Dink Smallwood behind a fiery explosion, thus the name, "Dink On Fire".
The item was completely overwritten by Painting: Dink Duck, along with its data and sprite.
-
An old screenshot of Painting: Dink On Fire
Below is a piece of text from item_definitions.txt, indicating that Painting: Dink On Fire once existed in the game:[1]
add_item|110|Painting: Dink On Fire|TYPE_BACKGROUND|MATERIAL_WOOD|VISUAL_EFFECT_NONE|STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|tiles_paintings.rttex|0|0|TILE_COLLISION_NONE|3|8| setup_seed|111|seed1|5|seed2|71|seconds_to_bloom|0|max_fruit|0|bg_color|0,0,0,0|fg_color|0,0,0,0|
A Burglar
- Main article: A Burglar
A Burglar was a solid SFX foreground block which was added as part of the GROWTECHPHARMA world event on May 16, 2013, a day before the addition of Zombie Defense Pack. When a player punched the block, it played a hurt animation and said, "Ow, Stop!".
The item was completely overwritten by Tombstone, along with its data and sprite. Its sound effect is now played only when an Awkward Friendly Unicorn is punched.
-
The textures of A Burglar
-
A Burglar, as could be seen in the world GROWTECHPHARMA
