Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Growtopia/Removed Content: Difference between revisions

From Growtopia Wiki
Librarian Bird (talk | contribs)
No edit summary
Librarian Bird (talk | contribs)
No edit summary
Line 8: Line 8:
'''A Burglar''' was a solid SFX foreground block which was added as part of the GROWTECHPHARMA [[Worlds|world]] event on May 16, 2013, a day before the addition of [[Zombie Defense Pack]]. When a player [[Punching|punched]] the block, it played a hurt animation and said, "''Ow, Stop!''".
'''A Burglar''' was a solid SFX foreground block which was added as part of the GROWTECHPHARMA [[Worlds|world]] event on May 16, 2013, a day before the addition of [[Zombie Defense Pack]]. When a player [[Punching|punched]] the block, it played a hurt animation and said, "''Ow, Stop!''".


It was completely overwritten by [[Tombstone]], along with its data and sprite. The item's sound effect is now played only when an [[Awkward Friendly Unicorn]] is punched.
The item was completely overwritten by [[Tombstone]], along with its data and sprite. Its sound effect is now played only when an [[Awkward Friendly Unicorn]] is punched.


<gallery bordersize=none>
<gallery bordersize=none>
Line 18: Line 18:
Lock, as its name might suggest, was a solid [[Lock (block category)|lock]] foreground block which was an early template for locks in the game. This item was scrapped from the game in its beta stage. It seemingly behaved in a similar manner to the [[Huge Lock]], and had the same design as well.
Lock, as its name might suggest, was a solid [[Lock (block category)|lock]] foreground block which was an early template for locks in the game. This item was scrapped from the game in its beta stage. It seemingly behaved in a similar manner to the [[Huge Lock]], and had the same design as well.


It was completely overwritten by [[Portcullis]], along with its data and sprite.
The item was completely overwritten by [[Portcullis]], along with its data and sprite.


<gallery bordersize=none widths=300>
<gallery bordersize=none widths=300>
Line 33: Line 33:
Painting: Dink On Fire was a background block which was scrapped from the game in its beta stage. Its sprite featured the protagonist of ''[https://en.wikipedia.org/wiki/Dink_Smallwood Dink Smallwood]'' behind a fiery explosion, thus the name, "Dink On Fire".
Painting: Dink On Fire was a background block which was scrapped from the game in its beta stage. Its sprite featured the protagonist of ''[https://en.wikipedia.org/wiki/Dink_Smallwood Dink Smallwood]'' behind a fiery explosion, thus the name, "Dink On Fire".


It was completely overwritten by [[Painting: Dink Duck]], along with its data and sprite.
The item was completely overwritten by [[Painting: Dink Duck]], along with its data and sprite.


<gallery bordersize=none>
<gallery bordersize=none>

Revision as of 02:00, 4 December 2021

Since the development of Growtopia began, there has been a lot of content added to the game that can no longer be accessed by any means, except by going through old archives.

This page documents only removed content that is currently not in the game.

Items

A Burglar

Main article: A Burglar

A Burglar was a solid SFX foreground block which was added as part of the GROWTECHPHARMA world event on May 16, 2013, a day before the addition of Zombie Defense Pack. When a player punched the block, it played a hurt animation and said, "Ow, Stop!".

The item was completely overwritten by Tombstone, along with its data and sprite. Its sound effect is now played only when an Awkward Friendly Unicorn is punched.

Lock

Lock, as its name might suggest, was a solid lock foreground block which was an early template for locks in the game. This item was scrapped from the game in its beta stage. It seemingly behaved in a similar manner to the Huge Lock, and had the same design as well.

The item was completely overwritten by Portcullis, along with its data and sprite.

Below is a piece of text from item_definitions.txt, a file that was included in certain older builds of the game, indicating that Lock once existed in the game:[1]

add_item|60|Lock|TYPE_LOCK|MATERIAL_WOOD|VISUAL_EFFECT_NONE|STORAGE_SINGLE_FRAME_IN_TILESHEET|0|0|tiles_lock.rttex|0|0|TILE_COLLISION_SOLID|10|5|
setup_seed|61|seed1|0|seed2|0|seconds_to_bloom|0|max_fruit|0|bg_color|0,0,0,0|fg_color|0,0,0,0|

Painting: Dink On Fire

Painting: Dink On Fire was a background block which was scrapped from the game in its beta stage. Its sprite featured the protagonist of Dink Smallwood behind a fiery explosion, thus the name, "Dink On Fire".

The item was completely overwritten by Painting: Dink Duck, along with its data and sprite.

Below is a piece of text from item_definitions.txt, indicating that Painting: Dink On Fire once existed in the game:[1]

add_item|110|Painting: Dink On Fire|TYPE_BACKGROUND|MATERIAL_WOOD|VISUAL_EFFECT_NONE|STORAGE_SINGLE_FRAME_IN_TILESHEET|1|0|tiles_paintings.rttex|0|0|TILE_COLLISION_NONE|3|8|
setup_seed|111|seed1|5|seed2|71|seconds_to_bloom|0|max_fruit|0|bg_color|0,0,0,0|fg_color|0,0,0,0|

References

External Links