Checkpoint (block category): Difference between revisions
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|{{ItemLink|Towel Rack Checkpoint}} | |{{ItemLink|Towel Rack Checkpoint}} | ||
|Removes the ''Dripping Wet'' [[Mods|mod]] from any affected player. | |Removes the ''Dripping Wet'' [[Mods|mod]] from any affected player. | ||
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[[Category:Block categories]] | [[Category:Block categories]] | ||
[[Category:Checkpoints]] | [[Category:Checkpoints]] | ||
Revision as of 07:03, 25 January 2023
A checkpoint is a type of non-solid foreground block that replaces the player's previous spawn position (being the Main Door or a previous checkpoint) upon the player walking over it. If the player respawns or dies they will return to the last checkpoint they walked over.
After going through a Race Start Flag and then through a Race End Flag, all checkpoints will be reset and the player would respawn at the white door on death. The same goes for the Challenge Timer and /kick, /kickall command.