Containment Field Power Node: Difference between revisions
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{{ | {{ItemOld|Containment Field Power Node|3|Power this node with little ghosts to activate. Put four active nodes near each other to create a containment field that can weaken a Boss Ghost! Note: The Boss Ghost can only be damaged while weakened inside the field!}}{{RecipeCombine|Haunted Chemical|50|Radioactive Chemical|5|Mysterious Chemical|1|1}}The [[Containment Field Power Node]] was added during the [[B.O.O. Update]], it can also have a chance to obtain by buying the [[Ghost Hunter's Pack]]. | ||
When four are placed and each node has been activated using a [[Ghost-In-A-Jar]], a containment field will be created between the four nodes. If a [[Boss Ghost]] is within the containment field, the ghost will be weakened. The [[Containment Field Power Node]] will deactivate over some time and will require more [[Ghost-In-A-Jar]] in order to be activated again. | When four are placed and each node has been activated using a [[Ghost-In-A-Jar]], a containment field will be created between the four nodes. If a [[Boss Ghost]] is within the containment field, the ghost will be weakened. The [[Containment Field Power Node]] will deactivate over some time and will require more [[Ghost-In-A-Jar]] in order to be activated again. | ||
Revision as of 01:11, 30 March 2019
The Containment Field Power Node was added during the B.O.O. Update, it can also have a chance to obtain by buying the Ghost Hunter's Pack.
When four are placed and each node has been activated using a Ghost-In-A-Jar, a containment field will be created between the four nodes. If a Boss Ghost is within the containment field, the ghost will be weakened. The Containment Field Power Node will deactivate over some time and will require more Ghost-In-A-Jar in order to be activated again.