Grass: Difference between revisions
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A foreground decoration tile with rarity of 2. It is made by splicing a [[Rock]] seed and a [[Dirt]] seed. The overall high output from Grass Trees makes the item viable to farm.Breaking or harvesting Grass has a very low chance of dropping a [[Butterfly Leash]]. If placed side by side, it will make a continuous pattern. This | A foreground decoration tile with rarity of 2. It is made by splicing a [[Rock]] seed and a [[Dirt]] seed. The overall high output from Grass Trees makes the item viable to farm.Breaking or harvesting Grass has a very low chance of dropping a [[Butterfly Leash]]. If placed side by side, it will make a continuous pattern. This looks like a kind of short [[Sugar cane.|Sugar Cane]] | ||
== In Game Description == | == In Game Description == | ||
Revision as of 12:55, 9 April 2015
Grass (Rarity: 2)
I love the smell of freshly punched Grass in the morning!
PropertiesNone
Data| Type | Foreground Block - Foreground |
|---|---|
| Chi | Unknown |
| Texture Type | Horizontal |
| Collision Type | No Collision |
| Hardness | 2 Hits 2 Hits Restores after 1s of inactivity. |
| Seed Color | #499D2D #87D959 |
| Grow Time | 1m 8s |
| Default Gems Drop | 0 - 1 |
None
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Charcoal
A foreground decoration tile with rarity of 2. It is made by splicing a Rock seed and a Dirt seed. The overall high output from Grass Trees makes the item viable to farm.Breaking or harvesting Grass has a very low chance of dropping a Butterfly Leash. If placed side by side, it will make a continuous pattern. This looks like a kind of short Sugar Cane
In Game Description
"I love the smell of freshly punched grass in the morning."
To grow, plant a Grass Seed. (Or Splice a Rock Seed with a Dirt Seed)
Rarity: 2