Grass: Difference between revisions
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A foreground decoration tile with rarity of 2. It is made by splicing a | A foreground decoration tile with rarity of 2. It is made by splicing a Chinese Monkey seed and a [[Dirt]] seed. The overall high output from Grass Trees makes the item viable to farm. | ||
Breaking or harvesting Grass has a very low chance of dropping a [[Butterfly Leash]]. | Breaking or harvesting Grass has a very low chance of dropping a [[Butterfly Leash]]. | ||
Revision as of 16:24, 11 June 2014
Grass (Rarity: 2)
I love the smell of freshly punched Grass in the morning!
PropertiesNone
Data| Type | Foreground Block - Foreground |
|---|---|
| Chi | Unknown |
| Texture Type | Horizontal |
| Collision Type | No Collision |
| Hardness | 2 Hits 2 Hits Restores after 1s of inactivity. |
| Seed Color | #499D2D #87D959 |
| Grow Time | 1m 8s |
| Default Gems Drop | 0 - 1 |
None
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A foreground decoration tile with rarity of 2. It is made by splicing a Chinese Monkey seed and a Dirt seed. The overall high output from Grass Trees makes the item viable to farm.
Breaking or harvesting Grass has a very low chance of dropping a Butterfly Leash.
Game Description: I love the smell of freshly punched grass in the morning!
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Grass Seed