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Leveling: Difference between revisions

From Growtopia Wiki
Cats1337 (talk | contribs)
m Organized table by xp gained / alphabetical.
Vijuki (talk | contribs)
m Reverted edits by DocCat (talk) to last revision by CatSurfer
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!XP Gained
!XP Gained
|-
|-
|[[Clothing Compactor|Compacting]] Clothing
|Feeding/Watering a [[Silkworm]]
|1
|10
|-
|-
|Putting Out a Fire
|Consuming a [[Experience Potion]]
|1
|10,000
|-
|Using a [[Consumables|consumable]].
|1
|-
|-
|Farming (Harvesting a Tree and Breaking a Block)
|Farming (Harvesting a Tree and Breaking a Block)
|1 + Rarity/5, with the trailing digits truncated [Rarity dependent]
|1 + Rarity/5, with the trailing digits truncated [Rarity dependent]
|-
|Performing a Successful [[Surgery Guide|Surgery]]
|50
|-
|-
|[[Fishing]]
|[[Fishing]]
|1 XP per 10lbs of fish caught.
|1 XP per 10lbs of fish caught.
|-
|-
|Winning a [[The Carnival|Carnival Game]]
|Completing a [[Wolf World Event|Wolfworld]]
|5
|50
|-
|Shattering a Harmonic [[Crystals|Crystal]]
|20
|-
|-
|Feeding/Watering a [[Silkworm]]
|Putting Out a Fire
|10
|1
|-
|-
|Finding a [[Geiger Counter|Geiger Item]]
|Finding a [[Geiger Counter|Geiger Item]]
|10
|10
|-
|-
|[[Sewing Machine|Sewing]] an Item
|[[Clothing Compactor|Compacting]] a Clothing
|20
|1
|-
|-
|Shattering a Harmonic [[Crystals|Crystal]]
|Winning a [[The Carnival|Carnival Game]]
|20
|5
|-
|Completing a [[Wolf World Event|Wolfworld]]
|50
|-
|Performing a Successful [[Surgery Guide|Surgery]]
|50
|-
|-
|Completing a [[The Ringmaster|Ringmaster]] Quest Step
|Completing a [[The Ringmaster|Ringmaster]] Quest Step
|100
|100
|-
|-
|[[Guide:Forging|Forging]] an Item
|Forging an Item
|100
|100
|-
|-
|Consuming an [[Experience Potion]]
|[[Sewing Machine|Sewing]] an Item
|20
|-
|Using a [[Consumables|consumable]].
|1
|-
|Drinking the [[Experience Potion]]
|10,000
|10,000
|}
|}

Revision as of 11:39, 19 January 2022

Levels are a feature in the game. The player's level represent their experience in the game. They distinguish players who are experienced and players who are unfamiliar to the game, though this may be false to some.

Earning XP

Activities such as breaking blocks, harvesting trees and earning Achievements can increase your level in the game. A player's level can be increased by earning XP, or experience points. One can gain XP from various activities.

Activity XP Gained
Feeding/Watering a Silkworm 10
Consuming a Experience Potion 10,000
Farming (Harvesting a Tree and Breaking a Block) 1 + Rarity/5, with the trailing digits truncated [Rarity dependent]
Performing a Successful Surgery 50
Fishing 1 XP per 10lbs of fish caught.
Completing a Wolfworld 50
Shattering a Harmonic Crystal 20
Putting Out a Fire 1
Finding a Geiger Item 10
Compacting a Clothing 1
Winning a Carnival Game 5
Completing a Ringmaster Quest Step 100
Forging an Item 100
Sewing an Item 20
Using a consumable. 1
Drinking the Experience Potion 10,000

The Big XP Patch

On March 1, 2016, there was a huge XP Patch. The XP gain was completely overhauled. The patch made certain activities give XP to the player, and levelling up much faster and easier.

Collecting gems does not give XP anymore. On the other hand, breaking blocks gives up to 20x more XP, depending of the rarity. The XP earned per block is calculated by finding rarity/5 and rounding it up. For example, a Crystal Block would give 20 XP when destroyed.

Trees and Blocks

The experience that a player could get from harvesting trees was doubled, and breaking blocks now give more experience, instead of just 1 XP for any type of block.

Formula

The formula, as of March 1, 2016's XP patch, is calculated as follows:

E = 1 + ⌊R ÷ 5⌋

Given that:

  • E is the amount of experience earned from breaking or harvesting the block or tree respectively,
  • R is the rarity of the block or tree.

Benefits

Trivia